eSports: Rules

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Bet Acceptance

1. All bets are placed in accordance with our betting rules and terms and conditions.

2. All odds are subject to fluctuation and bets placed will be settled at the price at the time the bet was confirmed.

  • Dates and times of matches shown on our website are for guidance purposes only.

3. If an accumulator or multiple bet is reduced by void selections, the bet will stand.

  • Example: A six-fold will be reduced to a 5-fold and a 5-fold will be reduced to a 4-fold etc.

4. Settlement will occur in real time and will be taken from the feed supplied by our service providers, which will be based on the official competition rules, immediately after the event is finished.

  • In the event of a tiebreaker being used to decide the overall outcome of the event - the result including the outcome of the tiebreaker (team ranking), will be used for settling purposes.
  • Adjustments to settlement won't be made for any changes or adjudications made by governing bodies after the event.

5. In an instance where one team is forced to play without a full team, the whole match will be made void.

6. If a match is postponed or re-scheduled, bets placed on this market will stand provided the match is played within 48 hours of the schedule start time.

  • If a match is postponed and not played within 48 hours, bets placed on this market will be void.

7. If a match is suspended due to, although not exclusively: equipment malfunction, loss of connection, a restart of a game with change of in-game characters, etc., bets placed on this market will stand provided the match is completed within 48 hours of the schedule start time.

  • If a match is suspended and not completed within 48 hours, bets placed on this market will be void.

8. If the scheduled number of rounds or maps is changed, or if markets are erroneously offered based on a different number of rounds or maps from the scheduled number, then bets on the Match Handicap/Live, Total Maps Played/Live and Correct Scores/Live will be void.

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Traditional eSports

  • These rules refer to eSports that consist of humans playing against each other in the specified games.

 

Match Betting/Live

Market desciption: Predict the winner of a match.

1. If there's a change to the scheduled number of games or maps played in the match, bets placed on this market will stand.

2. If there's a change in venue for a match, bets placed on this market will stand.

3. If there's a change in team members in the match, bets placed on this market will stand.

  • If a player participates in an official match with a different/wrong nickname, or on a smurf-account, bets placed on this market will stand - unless it's clear that it wasn't the player that was supposed to play that match.

4. If the name of a player or team has been spelt incorrectly, bets placed on this market will stand.

5. If a player or team is given a walkover on at least one game or map before the match starts, bets placed on this market will be void.

  • If a player or team is given a bye into the next round before the match starts, bets placed on this market will be void.

6. If a player or team is disqualified or retires from the match, bets placed on this market will be settled on the player or team determined as the winner by the official rules of the respective governing body.

7. Settlement will occur in real time and will be taken from the feed supplied by our service providers, which will be based on the official competition rules, immediately after the match or event is finished.

  • Adjustments to settlement won't be made for any changes or adjudications made by governing bodies after the event.

8. If a match is won by a team surrendering, the match will be deemed as completed and all bets will stand.

 

Match Handicap/Live

Market desciption: Predict which team will win the match when you have either taken away a stated handicap from one team's overall score, or when you have added a stated handicap to a team's overall score.

 

Map Betting/Live

Market desciption: Predict which team will earn the most points during the specified period of time (the map).

  • If a map isn't played or is awarded to one player/team by walkover or default without play having commenced, all bets on that map are void.
  • A map is deemed to have started as soon as the game clock starts or a player takes a game action relating to that map, including picks, bans or makes purchases or any kind in the game. 

 

Total Maps Played/Live

Market desciption: Predict the correct amount of maps played within a match.

 

Correct Score/Live

Market desciption: Predict the correct score of a match.

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CS:GO

 

Pistol Round Winners/Live

Market desciption: Predict which team will win a specific ‘Pistol Round’ within a map.

  • In a CS:GO map, there are two ‘Pistol Rounds’.
  • These are the 1st and 16th round of every map.

 

Map Rounds Handicap/Live

Market desciption: Predict which team will win the map when you have either taken away a stated handicap from one team's overall score, or when you have added a stated handicap to a team's overall score.

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League of Legends

Team To Draw First Blood
Predict which team will get the first kill, within a specific map.
Total Kills  Odd/Even
Predict if the total kills within a specific map will be odd or even.
Team To Score The Most Kills
Predict which team will have the highest amount of kills, within a specific map.
Both Teams To Destroy an Inhibitor
Predict whether both teams will destroy an inhibitor, within a specific map.
Both Teams To Slay a Baron
Predict whether both teams will slay a baron, within a specific map.
Both Teams To Slay a Dragon
Predict whether both teams will slay a dragon, within a specific map.
Team To Destroy the Next Inhibitor
Predict which team will destroy the next inhibitor, within a specific map.
Team To Slay the Next Baron
Predict which team will slay the next baron, within a specific map.
Team To Slay the Next Dragon
Predict which team will slay the next dragon, within a specific map.
Team To Destroy the Next Tower
Predict which team will destroy the next tower, within a specific map.

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Football eSports

  • Click here for our Football eSports rules.

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Motor Racing eSports

  • Click here for our Motor Racing eSports rules.

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Ice Hockey eSports

  • Click here for our Ice Hockey eSports rules.

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