Football Rules: Player to Score Only in the First Half


Market description: Predict a player to score only during the first half of a match.

 

1. Bets are settled on the events that occur in normal time. This includes any injury/stoppage time added on by the match official at the end of normal time.

2. Extra time doesn't count.

3. If the selected player scores in the second half of the match, bets placed on that player in this market will have lost and will be settled as losers.

4. Own goals don't count towards goals scored.

5. If the selected player doesn't start the match, bets placed on that player in this market will be void even if they enter the field of play as a substitute and score only in the first half.

6. If the selected player leaves the field of play at any time having scored in the first half but not having scored in the second half, bets placed on that player in this market will have won and will be settled as winners.

7. If the selected player leaves the field of play at any time without scoring, bets placed on that player in this market will have lost and will be settled as losers.

8. If the selected player takes no part in the match, bets placed on that player in this market will be void.

9. If a match is postponed, normal postponed match rules apply.

10. If a match is abandoned, bet placed on this market will be void, subject to normal abandoned match rules, because the match didn't play for the full duration and a winning market couldn't be established.

11. Settlement of all stats markets will be based on data provided by OPTA (Part of the Stats Perform Group).

  • OPTA stats are available here.
  • OPTA may occasionally go back and make amendments to ensure accuracy. We'll settle all markets based on their final decision.
  • Adjustments to the settlement of markets won't be made for changes or adjudications made by governing bodies after the event.
  • OPTA have a long-established list of ‘Event Definitions’ which are adhered to across all of their data collection centres. They can be accessed here.
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